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Aug 21 2010

I Now *Officially* Hate Video Games Too

Category: ho-dad parenting,just for funjmacofearth @ 10:35 pm

I hate Disney, I hate Wii, I hate all TVSo I've always had a love hate relationship with TV. I like some of the shows but can't stand the commercials, except during the superbowl. So I mainly watch movies and series shows, but not on commercial TV. So now the kids are rounding out the last weekend of the summer and I'm about to throw the TV in the pool, if we had a pool.

And the Wii games are no better. I can't get far enough away from the blip beeps and bad music. Even with good music there are usually punctuations of punches and flurries of fireballs or some other mortal combat weapon. And guess what? It sounds just as bad as TV. Even when I am in a different room, with a closed door between us, the TV or games are always going.

In my new house, I'm not going to have a TV near the living room. How many times have I been run out of the living room by the TV and now the Wii?

So the big ass TV is going upstairs in the music room. That can be sealed off from the rest of the house. And the little TV is going in the back bedroom so it can be isolated when I am in the music room. And ZERO television or gaming in the living room. Peace and quiet is a little over a month off.

@jmacofearth
permalink: http://bit.ly/i_hate_tv

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Aug 05 2010

There's Only One Way to Phrase This: "I am getting a divorce."

Category: about me,connections,ho-dad parenting,lifestreamingjmacofearth @ 9:38 pm
a warning sticker from a coke machine

"watch your fingers"

The Facebook relationship status change today says it all. John McElhenney's relationship status has changed from "married" to "it's complicated." How's that for subtle? It's actually less complicated for the change. We are merely transitioning. It's not like I'm in another relationship or anything, but "single" really felt odd. So… Complicated, yes, that sounds about right.

And with those words the world of my little family changes forever. With the parting of the rings (the opposite of joining by rings) a wonderful mad rush of parenting and loving comes to a transforming moment. We now are joined in co-parenting, to support and uphold the other's integrity for the sake of our two children.

This is all I have to say of the matter. We are no longer sad or bitter. We never really argued about much. And in this transformation we are doing it very cooperatively.

So I wish my co-parent well and look forward to still being there as DAD forever.

Friends, don't fret this change, things are always changing, and we will continue to be the cool people we were before we married, and still so much richer for the journey.

Blessings.

@jmacofearth
permalink: http://bit.ly/a_beginning

It's complicated - relationships on Facebook

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Apr 28 2010

The Rise of the Tatoo: What's the Appeal of Indelible Ink?

Category: about me,career,ho-dad parenting,teaming & leadershipjmacofearth @ 5:54 pm

why tattoos make sense, or not

What are we being sold, when the main-stream media begins pushing tattoos as fashion? I like the girl in the picture to the right >>, I think the tattoo adds something… Recklessness?

So the pop stars who frame our star-dazed dreams all have tattoos these days. And on many of the teams I am part of I am the only non-tatt person in the room. It's no wonder I think I want one. But what are we driving our culture towards with this trending idea, of stamping yourself with a brand, literally "branding" yourself for life?

The worst example, and the ad that triggered this post is from Chanel. The back of a recent Vanity Fair, a culture and literary magazine for the intelligentsia.

killing our kids with tattoo envy

I love the script of the tattoo, I love the idea of "float" as a marker for this young woman, but… If this affluent white female has a tattoo on her neck, for goodness sake, what career path is she destined for? That wacky girl from Transformers has some of the worst tattoos ever, and she's okay. But… Where does this popular culture fad become a trajectory for sabotage? Will this young woman fit in working at Starbucks? Probably. Will she be admired as a famous musician, where what is stamped on her neck is a fashion statement? Probably not. (The odds of becoming a successful working musician are quite long, and longer still if you are imagining that Chanel is within your budget.)

If this woman in the picture approached you, on the streets of New York City, for example, would you be interested in talking to her? Or if you were her high school guidance counselor would you talk to her about executive roles and where she might be thinking of for college? Again, probably not. This type of "brand" leads, in my completely uneducated opinion, to menial labor and "entertainment" of a less than respectable variety. While the people from the non-Chanel side of the tracks have been getting tattoos all over their faces, hands, necks, arms and such, as this cultural trend jumps across the economic divide, I am curious what this young woman's motivations were as she got this trajectory altering mark burned onto her neck.

Rebellion is one thing. I, for example, got an earring back in 1979 as I was entering my junior year in high school. I was angry. I was depressed. I was trying to make a f-you statement to somebody. And still to this day, I wonder sometimes if the hint of the piercing is visible as I am leading a group of executives in a strategic planning session. And the earring faded with the fashion of the mid-eighties, and I moved on to the next stage of my development.

Again, I am using little Miss Chanel as an example. In all likely hood the tattoo on this young model's neck is a temporary tattoo like the one's offered in the smaller photo at the top of this page. BUT… Chanel is doing a disservice to all of us. And most importantly, in a similar vein to the heroin chic of the mid 2000's, Chanel is picturing, or showing a fantasy of a lifestyle that doesn't exist for people outside of the rare talents of Brittany Spears and Lindsay Lohan.

This American Idolisation of fashion, gives rise to the idea that this concept of the "neck tattoo" is okay. It is not okay. And of the 1% of the 1% of people who make it to American Idol, there is very little room at the top of the media stack for a self-absorbed teen aged woman, no matter how beautiful and talented. There is another industry that is all too ready to exploit these starlet-gazing rebels. I'm afraid that is not a path I would be supportive of, if my daughter decided she wanted to be an entertainer, eleven years from now, when she gets to decide what she wants to do with her life post-high school.

@jmacofearth
permalink: http://bit.ly/tattoo-culture

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Mar 26 2010

An Educational Revolution: How Handheld Computing is Changing Everything Into A NEW GAME

keyboard with apple ipadMy favorite new Tech Update service, FastCompany.com, has a great article on A Is for App: How Smartphones, Handheld Computers Sparked an Educational Revolution.

Here's a snippet:

As smartphones and handheld computers move into classrooms worldwide, we may be witnessing the start of an educational revolution. How technology could unleash childhood creativity — and transform the role of the teacher.

I know that I have seen amazing changes in my kids educational enthusiasm due to some engagements with technology and gaming we introduced over a year and a half ago. The fun part was I got to be a major participant and enthusiastic force in redirecting what might otherwise be tv time into game time. Yes, it's screen time, but we cannot kill the screen less we cut out kids off from the popular culture that is of critical importance in bonding, tribing and thriving at school.

But how much happier I am when my son asks enthusiastically to go to the library to get some books on "magic and crystals" for a game he and his schoolmates have been inventing over the course of the last 4 recess periods. "It's got a lot of people, Dad," he said. "And we are trying to figure out other crystal compounds that could be of use in our magic. That's what we do."

Que huge grin on my face. "Sure, let's go to the library. I'm sure they've got a lot of books that would work for your research."

FACT: Life is not a game.

Corollary: Many aspects of life are game-like. And more and more the "gaming skills" of:

  • exploration/curiosity
  • persistence
  • just-in-time learning
  • teamwork
  • complex system control and navigation
  • manipulation of 3d virtual environments
  • storing and recalling hundreds of directions and commands
  • long-range strategy building
  • accurate science and mathmatics
  • agression
  • non-agression (or patience)
  • the concept of allies
  • defensive vs. offensive strategy
  • collaborative team building
  • collaborative environment/world development

I can tell you the skills in that list are still ones I work on daily. As an adult in the social media and online marketing space, it is all about collaboration, allies and team building. And the team building at our level often happens with people that we may never meet in real life. But the parameters are very game like.

  • establish trust (friend of foe)
  • build a working agreement (money and roles and responsibilities)
  • define the objective
  • proceed with quest
  • make adjustments along the way (new team mates, people changing roles on the team, people leaving the team)
  • successful completion of objective
  • future planning for new campaigns

So the iPads are coming. And I make no secret about my predictions that the Apple iPad will change everything we know about computing.

Let me take you through my family's progression back into gaming.

In November of 2008 I bought Rockband II for our PS-2. While my son (9) didn't immediately join in, my daughter (7) jumped at the drums and honed in on a song and practiced and got really good at playing drums. While my son didn't want to pick up the instruments right away, he was content to watch and take on the "manager" role of the band that my daughter and I played in.

A few months later in January 2009, I started playing SPORE. If you haven't seen it, you might want to give it a gander.

educational gaming - spore

Now I guess you have to get over the "evolution" question, but I believe even hard core anti-evolutionists can imagine that some of life evolves. I mean you can watch yeast and sea monkeys change before your very eyes. So I won't get into the intelligent design vs darwin discussion here. But what I will share is that conversations around our house started being about the advantages of being a herbivore or and carnivore. And a wonderful surprise when we discovered how to make our evolving cell into an omnivore.

Without much direction from me, the kids dove into SPORE. They both played their own games their own way. And since the game only works on a Intel-powered box (we're a family of Macs) and it was only installed on my machine we were often negotiating for who could use my machine. And one classic statement my wife heard at bed time, soon after the SPORE questing had begun, was "When you make it to land you can totally lose the flagella."

Que more large grins by both parents. I don't think either 1st or 3rd grades have been working at the flagella level.

So the final evolution, thus far was when my son saved up his money for an iPod touch. And the change this device brought into our family was even more comprehensive.

Here are a few of the over arching changes we've noticed thus far:

  • my son saves money for games on his iPod Touch (He is motivated by a few other things, but he is constantly asking for ways he can make money to get an upgrade or new program for his iPod Touch.)
  • my son is enrolled in guitar lessons and is thriving at it
  • my daughter is loving her piano lessons
  • after the addition of Beatles RockBand the kids and I have been walking around singing Beatles songs (I can't tell you what a thrill it is to hear either child break into song, and if it's McCartney and Lennon rather than Pa Pa Pa Pa Poker Face Lady GaGa then I am doubly pleased.

So the games have lead to more games, music and imaginative play that includes film making, computer game making, comic book making, and ever more exciting conversations about new games and new ideas for games that they might build rather than simply play.

And if the TV is off 100% of the time during the weekdays, well, that too makes me a bit happier. Not that I don't like iCarly, I do. But I'm not a big fan of Sponge Bob or Chowder. Ren and Stimpy are more my speed.

So will the iPad change everything? Well, as a way to demonstrate what's coming in a way that you can imagine it, dial back just a few years to the launch of the initial iPhone. Here was another device that the Mac-loyalists had been begging for and finally we had our PHONE. Big deal right?

And the captains of Nokia and Samsung and RIM were happy to tell us that their devices were coming soon. And the iPhone would be interesting but not that important over all. Replay my response to today's nay-sayers. "EXCUSE ME?"

As I was telling a fiend today it's not so much what Steve Jobs and Apple showed about the iPad that is exciting. Yes, I like the redesigned apps and the larger format games. But the exciting thing is what is going to happen after April 3rd. While I am working with an iPhone and iPad developer today, we do not know what is going to happen when we actually start PLAYING with them.

It's what happens after the iPad is released that is going to be amazing. And if things go as planned, several projects I am working on, will help a group of smart people, designers, programmers, technologists, redefine some of the ideas we have about computers and mobile devices and most importantly: the manipulation and entry of data with the touch-swipe-tap-pinch gestures that we will be trying to harness in the coming weeks and months.

Onward into the fog. The amazing and shiny future may be obscured at the moment by media hype, counter-hype and Apple-hunters, but the future will be written by the users and dreamers, not the media. And I hope to capture just a bit of the dream and maybe have a tiny part of defining a unique use or user-interface opportunity with the iPad. And a last promise: the future of education will be changed forever by the Apple iPad. Starting April 3, 2010, we begin the next chapter.

If you are interested in discussing iPad opportunities with my dev team, please don't hesitate to contact me. We'll be happy to show you what we've got so far.

@jmacofearth
permalink: http://bit.ly/edu-ipad

The latest:

The entire Uber.la Apple iPad coverage can be seen via the iPad-iWay tag.

From FastCompany.com: A Is for App: How Smartphones, Handheld Computers Sparked an Educational Revolution.

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A Collaborative Space: WebEx, Go-To-Meeting, Skype, Basecamp (Teaming/Meeting Tools)
Twitter Problem: How do you find enough interesting people to follow? Then how do you keep up with them?
The Agile Mind: Construction, Evolution, Care, and Feeding Instructions for Mental Flexibility

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